With HTML5 you cannot be certain if a particular browser can handle the game, and any update could cause it to malfunction. Even the crummy netbook's Flashlite did this, it just cannot play as many SWF games as a 'real' computer can.
They are literally as good as games you'd buy on Steam or GOG, and since it's not hard knowing how to find and save the Flash files used to save games in progress you have that as well.Īn obvious advantage Flash had over HTML5 is that a single standard was followed. This includes the fantastic tower defense games like the 'Gem Craft' games. I managed to download and play offline many such games. From 'Bejeweled' (I have the XML file) to 'Armadillo Knight' to the 'JollyJong' games to the 'Kveendolnitza' games to the 'Taptiles' games the list is endless. It is all but impossible to list the really good Flash games. Hopefully the late Steve Jobs and the moron media did not utterly ruin Flash gaming.